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| Uses of Coord2D in net.minecraft.src |
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| Fields in net.minecraft.src with type parameters of type Coord2D | |
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java.util.ArrayList<Coord2D> |
Shape2D.coords
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| Methods in net.minecraft.src that return Coord2D | |
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Coord2D[] |
Shape2D.getCoordArray()
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| Methods in net.minecraft.src with parameters of type Coord2D | |
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void |
ModelRendererTurbo.addShape3D(float x,
float y,
float z,
Coord2D[] coordinates,
float depth,
int shapeTextureWidth,
int shapeTextureHeight,
int sideTextureWidth,
int sideTextureHeight,
int direction)
Creates a shape from a 2D vector shape. |
void |
ModelRendererTurbo.addShape3D(float x,
float y,
float z,
Coord2D[] coordinates,
float depth,
int shapeTextureWidth,
int shapeTextureHeight,
int sideTextureWidth,
int sideTextureHeight,
int direction,
float[] faceLengths)
Creates a shape from a 2D vector shape. |
| Method parameters in net.minecraft.src with type arguments of type Coord2D | |
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void |
ModelRendererTurbo.addShape3D(float x,
float y,
float z,
java.util.ArrayList<Coord2D> coordinates,
float depth,
int shapeTextureWidth,
int shapeTextureHeight,
int sideTextureWidth,
int sideTextureHeight,
int direction)
Creates a shape from a 2D vector shape. |
void |
ModelRendererTurbo.addShape3D(float x,
float y,
float z,
java.util.ArrayList<Coord2D> coordinates,
float depth,
int shapeTextureWidth,
int shapeTextureHeight,
int sideTextureWidth,
int sideTextureHeight,
int direction,
float[] faceLengths)
Creates a shape from a 2D vector shape. |
| Constructors in net.minecraft.src with parameters of type Coord2D | |
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Shape2D(Coord2D[] coordArray)
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| Constructor parameters in net.minecraft.src with type arguments of type Coord2D | |
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Shape2D(java.util.ArrayList<Coord2D> coordList)
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