Methods in net.minecraft.src with parameters of type Shape2D |
void |
ModelRendererTurbo.addShape3D(float x,
float y,
float z,
Shape2D shape,
float depth,
int shapeTextureWidth,
int shapeTextureHeight,
int sideTextureWidth,
int sideTextureHeight,
float rotX,
float rotY,
float rotZ)
Creates a shape from a 2D vector shape. |
void |
ModelRendererTurbo.addShape3D(float x,
float y,
float z,
Shape2D shape,
float depth,
int shapeTextureWidth,
int shapeTextureHeight,
int sideTextureWidth,
int sideTextureHeight,
float rotX,
float rotY,
float rotZ,
float[] faceLengths)
|
void |
ModelRendererTurbo.addShape3D(float x,
float y,
float z,
Shape2D shape,
float depth,
int shapeTextureWidth,
int shapeTextureHeight,
int sideTextureWidth,
int sideTextureHeight,
int direction)
Creates a shape from a 2D vector shape. |
void |
ModelRendererTurbo.addShape3D(float x,
float y,
float z,
Shape2D shape,
float depth,
int shapeTextureWidth,
int shapeTextureHeight,
int sideTextureWidth,
int sideTextureHeight,
int direction,
float[] faceLengths)
Creates a shape from a 2D vector shape. |