A B C D E F G L M N O P R S T U V X Y

A

addAngles(float, float, float) - Method in class net.minecraft.src.Angle3D
Adds the given angles to the current angles.
addAngles(Angle3D) - Method in class net.minecraft.src.Angle3D
Adds the angles of another Angle3D to the current angles.
addBox(float, float, float, int, int, int) - Method in class net.minecraft.src.ModelRendererTurbo
Adds a new box to the model.
addBox(float, float, float, int, int, int, float) - Method in class net.minecraft.src.ModelRendererTurbo
Adds a new box to the model.
addBox(float, float, float, int, int, int, float, float) - Method in class net.minecraft.src.ModelRendererTurbo
Adds a new box to the model.
addCone(float, float, float, float, float, int) - Method in class net.minecraft.src.ModelRendererTurbo
Adds a cone.
addCone(float, float, float, float, float, int, float) - Method in class net.minecraft.src.ModelRendererTurbo
Adds a cone.
addCone(float, float, float, float, float, int, float, int) - Method in class net.minecraft.src.ModelRendererTurbo
Adds a cone.
addCone(float, float, float, float, float, int, float, int, int, int) - Method in class net.minecraft.src.ModelRendererTurbo
Adds a cone.
addCylinder(float, float, float, float, float, int) - Method in class net.minecraft.src.ModelRendererTurbo
Adds a cylinder.
addCylinder(float, float, float, float, float, int, float, float) - Method in class net.minecraft.src.ModelRendererTurbo
Adds a cylinder.
addCylinder(float, float, float, float, float, int, float, float, int) - Method in class net.minecraft.src.ModelRendererTurbo
Adds a cylinder.
addCylinder(float, float, float, float, float, int, float, float, int, int, int, int) - Method in class net.minecraft.src.ModelRendererTurbo
Adds a cylinder.
addFile(String, Class, Map<String, TransformGroup>, Map<String, TextureGroup>) - Static method in class net.minecraft.src.ModelPool
 
addGroup(TransformGroup) - Method in class net.minecraft.src.PositionTransformVertex
 
addModel(ModelRenderer) - Method in class net.minecraft.src.Bone
Attaches a model to the bone.
addModel(ModelRenderer, boolean) - Method in class net.minecraft.src.Bone
Attaches a model to the bone.
addModel(ModelRenderer, boolean, boolean) - Method in class net.minecraft.src.Bone
Attaches a model to the bone.
addModel(ModelRenderer, float, float, float) - Method in class net.minecraft.src.Bone
Attaches a model to the bone with a given base rotation.
addModel(ModelRenderer, float, float, float, boolean) - Method in class net.minecraft.src.Bone
Attaches a model to the bone with a given base rotation.
addModel(ModelRenderer, float, float, float, boolean, boolean) - Method in class net.minecraft.src.Bone
Attaches a model to the bone with a given base rotation.
addModel(String, Class) - Method in class net.minecraft.src.ModelRendererTurbo
Adds model format support.
addObj(String) - Method in class net.minecraft.src.ModelRendererTurbo
Adds a Waveform .obj file as a model.
addPixel(float, float, float, float, float, float) - Method in class net.minecraft.src.ModelRendererTurbo
Adds a cube the size of one pixel.
addPixel(float, float, float, float[], int, int) - Method in class net.minecraft.src.ModelRendererTurbo
Adds a cube the size of one pixel.
addPoly(TexturedQuad) - Method in class net.minecraft.src.TextureGroup
 
addPolygon(PositionTextureVertex[]) - Method in class net.minecraft.src.ModelRendererTurbo
Creates a new polygon.
addPolygon(PositionTextureVertex[], int[][]) - Method in class net.minecraft.src.ModelRendererTurbo
Creates a new polygon, and adds UV mapping to it.
addPolygon(PositionTextureVertex[], int, int, int, int) - Method in class net.minecraft.src.ModelRendererTurbo
Creates a new polygon with a given UV.
addRectShape(float[], float[], float[], float[], float[], float[], float[], float[], int, int, int) - Method in class net.minecraft.src.ModelRendererTurbo
Adds a rectangular shape.
addShape3D(float, float, float, Coord2D[], float, int, int, int, int, int) - Method in class net.minecraft.src.ModelRendererTurbo
Creates a shape from a 2D vector shape.
addShape3D(float, float, float, Coord2D[], float, int, int, int, int, int, float[]) - Method in class net.minecraft.src.ModelRendererTurbo
Creates a shape from a 2D vector shape.
addShape3D(float, float, float, ArrayList<Coord2D>, float, int, int, int, int, int) - Method in class net.minecraft.src.ModelRendererTurbo
Creates a shape from a 2D vector shape.
addShape3D(float, float, float, ArrayList<Coord2D>, float, int, int, int, int, int, float[]) - Method in class net.minecraft.src.ModelRendererTurbo
Creates a shape from a 2D vector shape.
addShape3D(float, float, float, Shape2D, float, int, int, int, int, int) - Method in class net.minecraft.src.ModelRendererTurbo
Creates a shape from a 2D vector shape.
addShape3D(float, float, float, Shape2D, float, int, int, int, int, int, float[]) - Method in class net.minecraft.src.ModelRendererTurbo
Creates a shape from a 2D vector shape.
addShape3D(float, float, float, Shape2D, float, int, int, int, int, float, float, float) - Method in class net.minecraft.src.ModelRendererTurbo
Creates a shape from a 2D vector shape.
addShape3D(float, float, float, Shape2D, float, int, int, int, int, float, float, float, float[]) - Method in class net.minecraft.src.ModelRendererTurbo
 
addSphere(float, float, float, float, int, int, int, int) - Method in class net.minecraft.src.ModelRendererTurbo
Adds a spherical shape.
addSprite(float, float, float, int, int, float) - Method in class net.minecraft.src.ModelRendererTurbo
Creates a model shaped like the exact image on the texture.
addSprite(float, float, float, int, int, boolean, boolean, boolean, boolean, boolean, float) - Method in class net.minecraft.src.ModelRendererTurbo
Creates a model shaped like the exact image on the texture.
addSprite(float, float, float, int, int, int, boolean, boolean, boolean, boolean, boolean, float) - Method in class net.minecraft.src.ModelRendererTurbo
Creates a model shaped like the exact image on the texture.
addSprite(float, float, float, int, int, int, float, boolean, boolean, boolean, boolean, boolean, float) - Method in class net.minecraft.src.ModelRendererTurbo
Creates a model shaped like the exact image on the texture.
addSprite(float, float, float, String[], int, float, boolean, boolean, boolean, boolean, boolean, float) - Method in class net.minecraft.src.ModelRendererTurbo
Creates a model shaped like the exact image on the texture.
addTrapezoid(float, float, float, int, int, int, float, float, int) - Method in class net.minecraft.src.ModelRendererTurbo
Adds a trapezoid-like shape.
Angle3D - Class in net.minecraft.src
This class handles angles.
Angle3D(float, float, float) - Constructor for class net.minecraft.src.Angle3D
The constructor to create a new Angle3D.
angleX - Variable in class net.minecraft.src.Angle3D
 
angleY - Variable in class net.minecraft.src.Angle3D
 
angleZ - Variable in class net.minecraft.src.Angle3D
 
attachBone(Bone) - Method in class net.minecraft.src.Bone
Attaches the bone to a parent.
attachBone(Bone) - Method in class net.minecraft.src.TransformGroupBone
 

A B C D E F G L M N O P R S T U V X Y