ÿþ RSBP01 Smash Bros Brawl (EU) Player 1 modifiers [all ported by Link, original Y.S.] Status modifier (P1) 4A000000 9018F1D8 1000001B 000000XX 1000001C 000000YY E0000000 80008000 <!--[!include:Status modifier information]--> Status disabler (P1) 4A000000 9018F1D8 9001000F 00000017 8641000F 00FFFFFF 8621000F 00XXXXXX 8641000F 00FFFFFF 9001000F 0000001B 8641000F FFFFFFFF 8621000F YYYYYYYY 8641000F FFFFFFFF E0000000 80008000 <!--[!include:Status change information]--> Status enabler (P1) 4A000000 9018F1D8 9001000F 00000017 8621000F 00XXXXXX 9001000F 0000001B 8621000F YYYYYYYY E0000000 80008000 <!--[!include:Status change information]--> Color modifier (P1) 4A000000 9018F1D8 10000005 000000XX E0000000 80008000 <!--[!include:Color modifier information]--> Character modifier (P1) 4A000000 9018F1D8 10000000 000000XX E0000000 80008000 <!--[!include:Character IDs]--> Control modifier (P1) 4A000000 9018F1D8 10000001 000000XX E0000000 80008000 <!--[!include:CM info]--> Dark character (P1) 4A000000 9018F1D8 1400001C 00E81219 E0000000 80008000 <!--[!include:Dark character info]--> Team modifier (P1) 4A000000 9018F1D8 1000000B 000000XX E0000000 80008000 Size modifier (P1) 4A000000 9018F1D8 14000040 XXXXXXXX E0000000 80008000 <!--[!include:Size information]--> Gravity modifier (P1) 4A000000 9018F1D8 14000048 XXXXXXXX E0000000 80008000 <!--[!include:General FP info]--> Defense ratio modifier (P1) 4A000000 9018F1D8 14000038 XXXXXXXX E0000000 80008000 <!--[!include:Defense ratio info]--> Attack Ratio Modifier (P1) 4A000000 9018F1D8 14000034 XXXXXXXX E0000000 80008000 <!--[!include:General FP info]--> Overlay (P1) [ported by GaryCXJk, original by Heinermann] 4A000000 9018F1D8 1000000A 000000XX E0000000 80008000 <!--[!include:Overlay info]--> Player 2 modifiers [all ported by Link, original Y.S.] Status modifier (P2) 4A000000 9018F234 1000001B 000000XX 1000001C 000000YY E0000000 80008000 <!--[!include:Status modifier information]--> Status disabler (P2) 4A000000 9018F234 9001000F 00000017 8641000F 00FFFFFF 8621000F 00XXXXXX 8641000F 00FFFFFF 9001000F 0000001B 8641000F FFFFFFFF 8621000F YYYYYYYY 8641000F FFFFFFFF E0000000 80008000 <!--[!include:Status change information]--> Status enabler (P2) 4A000000 9018F234 9001000F 00000017 8621000F 00XXXXXX 9001000F 0000001B 8621000F YYYYYYYY E0000000 80008000 <!--[!include:Status change information]--> Color modifier (P2) 4A000000 9018F234 10000005 000000XX E0000000 80008000 <!--[!include:Color modifier information]--> Character modifier (P2) 4A000000 9018F234 10000000 000000XX E0000000 80008000 <!--[!include:Character IDs]--> Control modifier (P2) 4A000000 9018F234 10000001 000000XX E0000000 80008000 <!--[!include:CM info]--> Dark character (P2) 4A000000 9018F234 1400001C 00E81219 E0000000 80008000 <!--[!include:Dark character info]--> Team modifier (P2) 4A000000 9018F234 1000000B 000000XX E0000000 80008000 Size modifier (P2) 4A000000 9018F234 14000040 XXXXXXXX E0000000 80008000 <!--[!include:Size information]--> Gravity modifier (P2) 4A000000 9018F234 14000048 XXXXXXXX E0000000 80008000 <!--[!include:General FP info]--> Defense ratio modifier (P2) 4A000000 9018F234 14000038 XXXXXXXX E0000000 80008000 <!--[!include:Defense ratio info]--> Attack Ratio Modifier (P2) 4A000000 9018F234 14000034 XXXXXXXX E0000000 80008000 <!--[!include:General FP info]--> Overlay (P2) [ported by GaryCXJk, original by Heinermann] 4A000000 9018F234 1000000A 000000XX E0000000 80008000 <!--[!include:Overlay info]--> Player 3 modifiers [all ported by Link, original Y.S.] Status modifier (P3) 4A000000 9018F290 1000001B 000000XX 1000001C 000000YY E0000000 80008000 <!--[!include:Status modifier information]--> Status disabler (P3) 4A000000 9018F290 9001000F 00000017 8641000F 00FFFFFF 8621000F 00XXXXXX 8641000F 00FFFFFF 9001000F 0000001B 8641000F FFFFFFFF 8621000F YYYYYYYY 8641000F FFFFFFFF E0000000 80008000 <!--[!include:Status change information]--> Status enabler (P3) 4A000000 9018F290 9001000F 00000017 8621000F 00XXXXXX 9001000F 0000001B 8621000F YYYYYYYY E0000000 80008000 <!--[!include:Status change information]--> Color modifier (P3) 4A000000 9018F290 10000005 000000XX E0000000 80008000 <!--[!include:Color modifier information]--> Character modifier (P3) 4A000000 9018F290 10000000 000000XX E0000000 80008000 <!--[!include:Character IDs]--> Control modifier (P3) 4A000000 9018F290 10000001 000000XX E0000000 80008000 <!--[!include:CM info]--> Dark character (P3) 4A000000 9018F290 1400001C 00E81219 E0000000 80008000 <!--[!include:Dark character info]--> Team modifier (P3) 4A000000 9018F290 1000000B 000000XX E0000000 80008000 Size modifier (P3) 4A000000 9018F290 14000040 XXXXXXXX E0000000 80008000 <!--[!include:Size information]--> Gravity modifier (P3) 4A000000 9018F290 14000048 XXXXXXXX E0000000 80008000 <!--[!include:General FP info]--> Defense ratio modifier (P3) 4A000000 9018F290 14000038 XXXXXXXX E0000000 80008000 <!--[!include:Defense ratio info]--> Attack Ratio Modifier (P3) 4A000000 9018F290 14000034 XXXXXXXX E0000000 80008000 <!--[!include:General FP info]--> Overlay (P3) [ported by GaryCXJk, original by Heinermann] 4A000000 9018F290 1000000A 000000XX E0000000 80008000 <!--[!include:Overlay info]--> Player 4 modifiers [all ported by Link, original Y.S.] Status modifier (P4) 4A000000 9018F2EC 1000001B 000000XX 1000001C 000000YY E0000000 80008000 <!--[!include:Status modifier information]--> Status disabler (P4) 4A000000 9018F2EC 9001000F 00000017 8641000F 00FFFFFF 8621000F 00XXXXXX 8641000F 00FFFFFF 9001000F 0000001B 8641000F FFFFFFFF 8621000F YYYYYYYY 8641000F FFFFFFFF E0000000 80008000 <!--[!include:Status change information]--> Status enabler (P4) 4A000000 9018F2EC 9001000F 00000017 8621000F 00XXXXXX 9001000F 0000001B 8621000F YYYYYYYY E0000000 80008000 <!--[!include:Status change information]--> Color modifier (P4) 4A000000 9018F2EC 10000005 000000XX E0000000 80008000 <!--[!include:Color modifier information]--> Character modifier (P4) 4A000000 9018F2EC 10000000 000000XX E0000000 80008000 <!--[!include:Character IDs]--> Control modifier (P4) 4A000000 9018F2EC 10000001 000000XX E0000000 80008000 <!--[!include:CM info]--> Dark character (P4) 4A000000 9018F2EC 1400001C 00E81219 E0000000 80008000 <!--[!include:Dark character info]--> Team modifier (P4) 4A000000 9018F2EC 1000000B 000000XX E0000000 80008000 Size modifier (P4) 4A000000 9018F2EC 14000040 XXXXXXXX E0000000 80008000 <!--[!include:Size information]--> Gravity modifier (P4) 4A000000 9018F2EC 14000048 XXXXXXXX E0000000 80008000 <!--[!include:General FP info]--> Defense ratio modifier (P4) 4A000000 9018F2EC 14000038 XXXXXXXX E0000000 80008000 <!--[!include:Defense ratio info]--> Attack Ratio Modifier (P4) 4A000000 9018F2EC 14000034 XXXXXXXX E0000000 80008000 <!--[!include:General FP info]--> Overlay (P4) [ported by GaryCXJk, original by Heinermann] 4A000000 9018F2EC 1000000A 000000XX E0000000 80008000 <!--[!include:Overlay info]--> All characters Force first costume 4A000000 9018F1D8 10000005 00010000 1000000A 00000000 E0000000 80008000 4A000000 9018F234 10000005 00010000 1000000A 00000000 E0000000 80008000 4A000000 9018F290 10000005 00010000 1000000A 00000000 E0000000 80008000 4A000000 9018F2EC 10000005 00010000 1000000A 00000000 E0000000 80008000 All GB Kirby 4A000000 9018F1D8 10000000 00000006 10000005 00010005 1000000A 00000000 E0000000 80008000 4A000000 9018F234 10000000 00000006 10000005 00010005 1000000A 00000000 E0000000 80008000 4A000000 9018F290 10000000 00000006 10000005 00010005 1000000A 00000000 E0000000 80008000 4A000000 9018F2EC 10000000 00000006 10000005 00010005 1000000A 00000000 E0000000 80008000 - - Misc - - Tripping modificator [Ported by Link] 04817B68 C0220060 045AB140 XXXXXXXX <!--[!include:General FP info]--> - - Infinite jumps - - Must be on [Original by Y.S.] C2837F1C 00000004 807900D8 80A30064 80A50020 80A5000C A8850002 5484103E 7CA2212E 00000000 - - - - P1 infinite jumps [Ported from Y.S.] 48000000 805AB0E0 DE000000 80008180 14000004 00000001 E0000000 80008000 - - - - P2 infinite jumps [Ported from Y.S.] 48000000 805AB0E4 DE000000 80008180 14000004 00000001 E0000000 80008000 - - - - P3 infinite jumps [Ported from Y.S.] 48000000 805AB0E8 DE000000 80008180 14000004 00000001 E0000000 80008000 - - - - P4 infinite jumps [Ported from Y.S.] 48000000 805AB0EC DE000000 80008180 14000004 00000001 E0000000 80008000 - - Moveset swap codes [Ported by Link from Y.S. / James0x57] - - Mario 077D7AD4 00000008 XXXXXXXX XXXXXXXX <!--[!include:Moveset swap list]--> - - Donkey Kong 077D6850 00000008 XXXXXXXX XXXXXXXX <!--[!include:Moveset swap list]--> - - Link 077D76E4 00000008 XXXXXXXX XXXXXXXX <!--[!include:Moveset swap list]--> - - Samus 077D89F8 00000008 XXXXXXXX XXXXXXXX <!--[!include:Moveset swap list]--> - - Zero Suit Samus 077D8E00 00000008 XXXXXXXX XXXXXXXX <!--[!include:Moveset swap list]--> - - Yoshi 077D92BC 00000008 XXXXXXXX XXXXXXXX <!--[!include:Moveset swap list]--> - - Kirby 077D7108 00000008 XXXXXXXX XXXXXXXX <!--[!include:Moveset swap list]--> - - Fox 077D6A54 00000008 XXXXXXXX XXXXXXXX <!--[!include:Moveset swap list]--> - - Pikachu 077D7FD8 00000008 XXXXXXXX XXXXXXXX <!--[!include:Moveset swap list]--> - - Luigi 077D79D8 00000008 XXXXXXXX XXXXXXXX <!--[!include:Moveset swap list]--> - - Captain Falcon 077D652C 00000008 XXXXXXXX XXXXXXXX <!--[!include:Moveset swap list]--> - - Ness 077D7DBC 00000008 XXXXXXXX XXXXXXXX <!--[!include:Moveset swap list]--> - - Bowser 077D75F4 00000008 XXXXXXXX XXXXXXXX <!--[!include:Moveset swap list]--> - - Peach 077D7F0C 00000008 XXXXXXXX XXXXXXXX <!--[!include:Moveset swap list]--> - - Zelda 077D94B4 00000008 XXXXXXXX XXXXXXXX <!--[!include:Moveset swap list]--> - - Shiek 077D8AE8 00000008 XXXXXXXX XXXXXXXX <!--[!include:Moveset swap list]--> - - Popo 077D86C8 00000008 XXXXXXXX XXXXXXXX <!--[!include:Moveset swap list]--> - - Marth 077D7BC4 00000008 XXXXXXXX XXXXXXXX <!--[!include:Moveset swap list]--> - - Mr. Game & Watch 077D6AD8 00000008 XXXXXXXX XXXXXXXX <!--[!include:Moveset swap list]--> - - Falco 077D6940 00000008 XXXXXXXX XXXXXXXX <!--[!include:Moveset swap list]--> - - Ganondorf 077D6BD4 00000008 XXXXXXXX XXXXXXXX <!--[!include:Moveset swap list]--> - - Wario 077D9070 00000008 XXXXXXXX XXXXXXXX <!--[!include:Moveset swap list]--> - - Meta Knight 077D7CC0 00000008 XXXXXXXX XXXXXXXX <!--[!include:Moveset swap list]--> - - Pit 077D8218 00000008 XXXXXXXX XXXXXXXX <!--[!include:Moveset swap list]--> - - Olimar 077D811C 00000008 XXXXXXXX XXXXXXXX <!--[!include:Moveset swap list]--> - - Lucas 077D78B8 00000008 XXXXXXXX XXXXXXXX <!--[!include:Moveset swap list]--> - - Diddy Kong 077D6748 00000008 XXXXXXXX XXXXXXXX <!--[!include:Moveset swap list]--> - - Pokémon Trainer 077D84C4 00000008 XXXXXXXX XXXXXXXX <!--[!include:Moveset swap list]--> - - Charizard 077D83B0 00000008 XXXXXXXX XXXXXXXX <!--[!include:Moveset swap list]--> - - Ivysaur 077D82E4 00000008 XXXXXXXX XXXXXXXX <!--[!include:Moveset swap list]--> - - Squirtle 077D85CC 00000008 XXXXXXXX XXXXXXXX <!--[!include:Moveset swap list]--> - - Dedede 077D6628 00000008 XXXXXXXX XXXXXXXX <!--[!include:Moveset swap list]--> - - Lucario 077D77BC 00000008 XXXXXXXX XXXXXXXX <!--[!include:Moveset swap list]--> - - Ike 077D6D18 00000008 XXXXXXXX XXXXXXXX <!--[!include:Moveset swap list]--> - - R.O.B. 077D88E4 00000008 XXXXXXXX XXXXXXXX <!--[!include:Moveset swap list]--> - - Jigglypuff 077D8794 00000008 XXXXXXXX XXXXXXXX <!--[!include:Moveset swap list]--> - - Toon Link 077D8ED8 00000008 XXXXXXXX XXXXXXXX <!--[!include:Moveset swap list]--> - - Snake 077D8BE4 00000008 XXXXXXXX XXXXXXXX <!--[!include:Moveset swap list]--> - - Wolf 077D91CC 00000008 XXXXXXXX XXXXXXXX <!--[!include:Moveset swap list]--> - - Sonic 077D8CBC 00000008 XXXXXXXX XXXXXXXX <!--[!include:Moveset swap list]--> - - Giga Bowser 077D6C28 00000008 XXXXXXXX XXXXXXXX <!--[!include:Moveset swap list]--> - - Red Alloy 077D9340 00000008 XXXXXXXX XXXXXXXX <!--[!include:Moveset swap list]--> - - Green Alloy 077D9310 00000008 XXXXXXXX XXXXXXXX <!--[!include:Moveset swap list]--> - - Blue Alloy 077D93C4 00000008 XXXXXXXX XXXXXXXX <!--[!include:Moveset swap list]--> - - Yellow Alloy 077D9388 00000008 XXXXXXXX XXXXXXXX <!--[!include:Moveset swap list]--> - - Mushroom Stacker codes - - New mushroom stacker C2891568 00000007 7C23052E E3E10018 2C1E0000 41820024 80DE00D8 80C60064 80C60020 80C6000C A9460002 1D4A0008 394A0020 7C22552E 60000000 00000000 C28177E4 0000000D 2C1D0000 41820058 821D00D8 82100064 82100020 8210000C ABF00002 1FFF0008 3BFF0020 81C30030 7DFF1214 836F0004 7C0ED800 41820014 91CF0004 C02304A0 D02F0000 4800001C 820F0000 2C100000 4182000C C02F0000 48000008 C02304A0 60000000 00000000 0483E0F0 38800000 0483E110 38800000 0483DEA8 38800001 04B84808 3F3504F3 04B84804 3F3504F3 04B84DFC 3F3504F3 04B84E00 3F3504F3 20660028 00000001 085AB100 00000000 20070004 00000000 E0000000 80008000 Changes: * works accross char changes (Samus <> Zero, Zelda<>Shiek) Bugs: * size remains even when you die in Subspace * size resets in subspace if you leave an area through a door - - Mushroom Stacker first try [Link] C2891568 00000002 7C23052E E3E10018 60000000 00000000 0483E0F0 38800000 0483E110 38800000 0483DEA8 38800001 04B84808 3F3504F3 Limitations: any real-time character change (includes but probably not limited to: Zelda<>Shiek, Samus<>Zero Suit Samus, Pokémon Swaps) will reset your size! Dying will also but this is way it is intended to be. Includes lightning! - - - - Super Mushroom growth factor [Link] 04B84800 XXXXXXXX Normally 3FD9999A=170%.. - - - - Poison Mushroom "growth" factor [Link] 04B84808 XXXXXXXX Normally 3F000000=50% In case the stacker is on, this value gets overwritten with 71% (3F3504F3) - this has technical reasons because the game seems to execute the shrink command twice.. while in regular game mode you still appear with 50% of your size, with the stacker it would be only 25% - - - - Normal Lightning (shrinking you or enemies) [Link] 04B84824 XXXXXXXX Normally 3F000000=50% - - - - WTF Lightning (enlarging enemies) [Link] 04B8481C XXXXXXXX Normally 4019999A=240% Stage and match codes - - Misc. - - Stage override [Link] 046D75AC 3B6000XX 00 - Battle 01 - BattleField (Battlefield) 02 - Final (Final Destination) 03 - Dolpic (Delfino Plaza) 04 - Mansion (Luigi's Mansion) 05 - MarioPast (Mushroomy Kingdom) 06 - Kart (Mario Circuit) 07 - Donkey (75 m) 08 - Jungle (Rumble Falls) 09 - Pirates (Pirate Ship) 0A - Zelda2 (Bridge of Eldin) 0B - Norfair (Norfair) 0C - Orpheon (Frigate Orpheon) 0D - Crayon (Yoshi's Island) 0E - Halberd (Halberd) 0F - TestHalberd_00 10 - TestHalberd_01 11 - TestHalberd_02 12 - Karby2 13 - Starfox (Lylat Cruise) 14 - Stadium (Pokémon Stadium 2) 15 - Tengan (Spear Pillar) 16 - Fzero (Port Town Aero Dive) 17 - Ice (Summit) 18 - Gw (Flat Zone 2) 19 - Emblem (Castle Siege) 1A - TestEmblem_00 1B - TestEmblem_01 1C - Madein (WarioWare, Inc.) 1D - Earth (Distant Planet) 1E - Palutena (Skyworld) 1F - Famicom (Mario Bros.) 20 - Newpork (New Pork City) 21 - Village (Smashville) 22 - Metalgear (Shadow Moses Island) 23 - Greenhill (Green Hill Zone) 24 - Pictchat (PictoChat) 25 - Plankton (Hanenbow) 26 - ConfigTest 27 - Viewer 28 - Result 29 - DxShrine (Temple) 2A - DxYorster (Yoshi's Island) 2B - DxGarden (Jungle Japes) 2C - DxOnett (Onett) 2D - DxGreens (Green Greens) 2E - DxPStadium (Pokémon Stadium) 2F - DxRCruise (Rainbow Cruise) 30 - DxCorneria (Corneria) 31 - DxBigBlue (Big Blue) 32 - DxZebes (Brinstar) 33 - Oldin 34 - Homerun (Homerun Contest) 35 - Edit (Stages made using the Stage Builder.) 36 - Heal (All-Star Resting Stage) 37 - OnlineTraining 38 - TargetBreak (Break The Targets) 39 - CharaRoll 3A - General 3B - Adventure 3C - Adventure0 3D - Adventure2 3E - AdvMeleeTest 3F - AdvMelee 40 - BattleS 41 - BattleFieldS 42 - Max 43 - Unknown - - Match settings [Link,Original by Heinermann] 4A000000 9018F128 14000020 SSTTUUVV 14000024 WWXXYYZZ E0000000 80008000 SS 0x04 - Match is a Tournament 0x08 - Match is Multi-Man Brawl 0x20 - Stadium Game TT 0x01 - Timer counts up 0x02 - Score Match 0x04 - BTT 0x08 - HRC 0x10 - Unknown (#players?) 0x20 - Stock Match? (#players?) 0x40 - Coin Match UU 0x01 - Team Attack 0x02 - Timer counts up 0x10 - HRC 0x80 - Match is Timed VV 0x02 - Hide the damage gauge 0x04 - Unknown (not stock) 0x08 - Allow pausing 0x20 - HP-based Match WW 0x01 - Match is BTT 0x08 - Fixed Camera 0x10 - Angled Camera 0x80 - Don't use score XX 0x20 - Players??? YY 0x20 - Difficulty (3 bits) ZZ Unknown - - Match settings disabler 4A000000 9018F128 9001000F 00000020 8641000F FFFFFFFF 8621000F XXXXXXXX 8641000F FFFFFFFF 9001000F 00000024 8641000F FF000000 8621000F YY000000 8641000F FF000000 E0000000 80008000 <!--[!include:MS info]--> - - Match settings enabler 4A000000 9018F128 9001000F 00000020 8621000F XXXXXXXX 9001000F 00000024 8621000F YY000000 E0000000 80008000 <!--[!include:MS info]--> - - - - BTT Level 1 4A000000 9018F128 14000020 20058208 14000024 01002000 E0000000 80008000 - - - - BTT Level 2 4A000000 9018F128 14000020 20058208 14000024 01004000 E0000000 80008000 - - - - BTT Level 3 4A000000 9018F128 14000020 20058208 14000024 01006000 E0000000 80008000 - - - - BTT Level 4 4A000000 9018F128 14000020 20058208 14000024 01008000 E0000000 80008000 - - - - BTT Level 5 4A000000 9018F128 14000020 20058208 14000024 0100A000 E0000000 80008000 - - Match time [Heinermann] 4A000000 9018F128 14000038 XXXXXXXX E0000000 80008000 0 for infinite. - - Override next assist trophy [Link] 049AB5F4 3BE000XX <!--[!include:Override assist trophy info]--> - - Multiple Assist trophies [Original Crash's Cavern] 04625D28 00000000 04625DE0 00000000 Note: This code is highly instable! - - Item Switcher [Heinermann] 4A000000 9018F128 14000048 XXXXXXXX 1400004C YYYYYYYY E0000000 80008000 XXXXXXXX: 00000001 - Gooey Bomb 00000002 - Smart Bomb 00000004 - Deku Nut 00000008 - Freezie 00000010 - Smoke Ball 00000020 - Pitfall 00000040 - Hothead 00000080 - Mr. Saturn 00000100 - Green Shell 00000200 - Banana Peel 00000400 - Bumper 00000800 - Spring 00001000 - Unira 00002000 - Soccer Ball 00004000 - Team Healer (Only in team games) 00008000 - Franklin Badge 00010000 - Screw Attack 00020000 - Cds, Trophies, Stickers 00040000 - Cds, Trophies, Stickers 00080000 - Cds, Trophies, Stickers YYYYYYYY: 00000001 - Smash Ball 00000002 - Assist Trophy 00000004 - Pokeball 00000008 - Containers 00000010 - Blast Box 00000020 - Sandbag 00000040 - Food 00000080 - Maximum Tomato 00000100 - Heart Container 00000200 - Dragoon Parts 00000400 - Super Mushroom 00000800 - Poison Mushroom 00001000 - Warp Star 00002000 - Starman 00004000 - Metal Box 00008000 - Bunny Hood 00010000 - Superspice Curry 00020000 - Timer 00040000 - Lightning 00080000 - Beam Sword 00100000 - Home-Run Bat 00200000 - Fan 00400000 - Lip's Stick 00800000 - Star Rod 01000000 - Hammer 02000000 - Golden Hammer 04000000 - Super Scope 08000000 - Ray Gun 10000000 - Fire Flower 20000000 - Cracker Launcher 40000000 - Bob-Omb 80000000 - Motion Sensor Bomb - - Pokémon Switcher [Heinermann] 4A000000 9018F128 14000050 XXXXXXXX E0000000 80008000 These codes work Offline ONLY 00000001 - Torchic 00000002 - No Pokeball 00000004 - Chikorita 00000008 - Entei 00000010 - Moltres 00000020 - Munchlax 00000040 - Deoxys 00000080 - Groudon 00000100 - Gulpin 00000200 - Staryu 00000400 - Ho-oh 00000800 - No Pokeball 00001000 - Snorlax 00002000 - Bellossom 00004000 - Kyogre 00008000 - Latios & Latias 00010000 - Lugia 00020000 - Manaphy 00040000 - Weavile 00080000 - Electrode 00100000 - Metagross 00200000 - No Pokemon 00400000 - Meowth 00800000 - Piplup 01000000 - Togepi 02000000 - Goldeen 04000000 - Gardevoir 08000000 - Wobbuffet 10000000 - Suicune 20000000 - Bonsly - - Asist Trophy Switcher [Heinermann] 4A000000 9018F128 14000054 XXXXXXXX E0000000 80008000 00000001 Andross 00000002 Barbara 00000004 Gray Fox 00000008 Custom Robo 00000010 Samurai Goroh 00000020 Devil 00000040 Excitebike 00000080 Jeff 00000100 Lakitu 00000200 Knuckle Joe 00000400 Hammer Bro. 00000800 Helirin 00001000 Kat & Ana 00002000 Jill & Drill Dozer 00004000 Lyn 00008000 Little Mac 00010000 Metroid 00020000 Nintendogs 00040000 Mr. Resetti 00080000 Isaac 00100000 Saki Amamiya 00200000 Shadow 00400000 Stafy 00800000 Infantry and Tanks 01000000 Tingle 02000000 Waluigi 04000000 Dr. Wright - - Global Damage Ratio [Heinermann] 4A000000 9018F128 14000064 XXXXXXXX E0000000 80008000 <!--[!include:General FP info]--> - - Global Speed Ratio [Heinermann] 4A000000 9018F128 14000068 XXXXXXXX E0000000 80008000 <!--[!include:General FP info]--> - - Music Modifier [Original Heinermann/Full Metal Kirby] 4A000000 9018F128 14000076 FF00XXXX E0000000 80008000 <!--[!include:Music list]--> - - Level Speed Modifier [Phantom Wings] 4A000000 90000000 14178B24 XXXXXXXX E0000000 80008000 <!--[!include:Level speed info]--> - - Infinite Item 4A000000 80625D29 100000XX 00000000 E0000000 80008000 <!--[!include:Infinite Item Info]--> - - Event Codes [by GaryCXJk, using Heinermann's data] - - Base Event Match enabler (must be used!) 4A000000 9018F128 9001000F 00000020 8641000F FFFFFFFF 8621000F 00000100 8641000F FFFFFFFF 8621000F 1C000000 E0000000 80008000 - - Team modifier (Event) 4A000000 9018F1D8 1000000B 000000XX 4A000000 9018F234 1000000B 000000XX 4A000000 9018F290 1000000B 000000XX 4A000000 9018F2EC 1000000B 000000XX E0000000 80008000 Replace each XX with a value. If you want them all to be in a different team, give them all a different number, if you want some to be in the same team, give those the same numbers. The standard is 00 (red team). They are all in the right order (P1, P2, P3 and P4). - - Event modifier 4A000000 9018F128 14000028 XX0000YY E0000000 80008000 <!--[!include:Event list]--> - - - - Complete Events - - - - Notes on the Complete Events codes Only use one at a time. This will transform any Brawl into the Event Match of your choice, with all the right settings. Do note that this might not be a 100% accurate replica, but it's pretty close. Also, do note that some things won't be set unless stated. This however will override the character itself, as well as the team. Also in each code, there are some values which can be changed. Do know that replays made with this cheat stop functioning properly. Finally, some of these codes have an added difficulty. Just enable one of these codes to use the same settings as in the event. Only one may be used though. - - - - Landmaster Ignition 4A000000 9018F128 14000020 1C2E8008 14000024 8000XX00 14000028 16000001 14000038 00000E10 4A000000 9018F1D8 12000000 00000700 10000004 00000001 10000005 00010000 1000000B 00000000 4A000000 9018F234 10000001 00000001 10000004 000000FF 10000005 00010000 1000000B 00000001 4A000000 9018F290 10000001 00000001 10000004 000000FF 10000005 00010000 1000000B 00000001 4A000000 9018F2EC 12000000 00003E03 1000000B 00000000 E0000000 80008000 Slippy! Send me a Landmaster! Show them Star Fox's Final Smash! Modifies: * Time * P1 character * Character availability * Costumes * Stocks * Teams Changeable settings: * XX - Difficulty - - - - - - Easy 4A000000 9018F128 10000026 00000000 4A000000 9018F1D8 14000034 3DCCCCCD 14000038 40000000 4A000000 9018F234 10000000 0000000F 1000001F 0000000F 14000034 3F800000 14000038 3F800000 4A000000 9018F290 10000000 00000018 1000001F 0000000F 14000034 3F800000 14000038 3F800000 E0000000 80008000 Modifies: * P2 and P3 characters * Attack and defense modifiers - - My Music [all ported from Phantom Wings by GaryCXJk] - - My Music Modifier [original by Phantom Wings, ported by GaryCXJk] 4A000000 9018CDEC 1400XXXX 0000YYYY E0000000 80008000 <!--[!include:My Music mod info]--> - - - - Battlefield Reset [Full Metal Kirby] 4A000000 9018CDEC 16000000 00000028 000026FC 00000064 000027EE 00000064 00002711 0000000A 00002813 0000000A 00002815 0000000A E0000000 80008000 <!--[!include:My Music reset info]--> - - - - Final Destination Reset [Full Metal Kirby] 4A000000 9018CDEC 16000028 00000028 000026FD 00000164 000027ED 00000114 000027EF 00000114 00002817 00000114 0000281D 00000114 E0000000 80008000 <!--[!include:My Music reset info]--> - - - - Delfino Plaza Reset [Full Metal Kirby] 4A000000 9018CDEC 16000050 00000028 00002720 00000264 0000271A 00000214 0000271B 002D0214 00002721 00AE0214 00002722 00000214 E0000000 80008000 <!--[!include:My Music reset info]--> - - - - Luigi's Mansion Reset [Full Metal Kirby] 4A000000 9018CDEC 16000078 00000028 0000271C 00BE0364 00002719 00000314 00002718 00000314 000027CC 00000314 000027CD 00840314 E0000000 80008000 <!--[!include:My Music reset info]--> - - - - Mushroomy Kingdom Reset [Full Metal Kirby] 4A000000 9018CDEC 160000A0 00000030 00002714 00000464 00002723 00000414 0000271D 00000414 00002715 00000564 00002716 00240514 00002717 FFFF0514 E0000000 80008000 <!--[!include:My Music reset info]--> - - - - - - Ground only [Full Metal Kirby] 4A000000 9018CDEC 160000A0 00000018 00002714 00000464 00002723 00000414 0000271D 00000414 E0000000 80008000 <!--[!include:My Music reset info]--> - - - - - - Underground only [Full Metal Kirby] 4A000000 9018CDEC 5A0100B8 00000018 00002715 00000564 00002716 00240514 00002717 FFFF0514 E0000000 80008000 <!--[!include:My Music reset info]--> - - - - Mario Circuit Reset [Full Metal Kirby] 4A000000 9018CDEC 160000D0 00000038 00002725 FFFF0664 00002726 0000061E 00002727 0048061E 00002728 FFFF061E 000027D5 0048060A 000027DE 0000060A 000027CB 00000605 E0000000 80008000 <!--[!include:My Music reset info]--> - - - - 75m Reset [Full Metal Kirby] 4A000000 9018CDEC 16000108 00000018 0000272C 00000764 0000272B 00000732 00002731 FFFF071E E0000000 80008000 <!--[!include:My Music reset info]--> - - - - Jungle Falls Reset [Full Metal Kirby] 4A000000 9018CDEC 16000120 00000038 00002729 00000864 00002730 0000081E 0000272D 0000081E 0000272E 0090081E 0000272F 0000081E 00002732 0000080A 0000272A FFFF080A E0000000 80008000 <!--[!include:My Music reset info]--> - - - - Pirate Ship Reset [Full Metal Kirby] 4A000000 9018CDEC 16000158 00000040 00002741 00000964 00002742 FFFF091E 00002739 0000091E 0000273C 0054091E 0000273F 0000090F 0000273D 0000090A 0000273E FFFF090A 00002740 0000090A E0000000 80008000 <!--[!include:My Music reset info]--> - - - - Bridge of Eldin Reset [Full Metal Kirby] 4A000000 9018CDEC 16000198 00000048 00002734 00000A64 0000273B FFFF0A1E 00002733 00000A14 00002736 00000A14 00002737 00000A14 0000273A 00960A0A 00002743 00000A19 00002744 00000A05 00002745 00000A05 E0000000 80008000 <!--[!include:My Music reset info]--> - - - - Norfair Reset [Full Metal Kirby] 4A000000 9018CDEC 160001E0 00000030 00002746 00000B64 00002748 00000B14 00002747 00000B14 0000274A 00000B14 000027DC 00000B0A 000027D7 00120B0A E0000000 80008000 <!--[!include:My Music reset info]--> - - - - Frigate Orpheon Reset [Full Metal Kirby] 4A000000 9018CDEC 16000210 00000030 00002749 00000C64 0000274D FFFF0C1E 0000274C 00000C0F 0000274B 00000C0F 0000274E 00000C0F 0000274F 00000C0F E0000000 80008000 <!--[!include:My Music reset info]--> - - - - Yoshi's Island Reset [Full Metal Kirby] 4A000000 9018CDEC 16000250 00000028 00002751 00000D64 00002750 00000D28 00002752 00480D0F 00002754 00000D0F 00002755 00000D0F E0000000 80008000 <!--[!include:My Music reset info]--> - - - - Halberd Reset [Full Metal Kirby] 4A000000 9018CDEC 16000268 00000060 0000275C 00000E64 00002757 FFFF0E32 0000275B 00120E1E 0000275A 00540E0F 00002758 00000E0F 00002762 00660E0F 0000275D 00000E05 0000275E 00000E05 00002759 00000E05 00002760 00000E0F 0000275F FFFF0E0F 00002761 00000E05 E0000000 80008000 <!--[!include:My Music reset info]--> - - - - Space Armada Reset [Full Metal Kirby] 4A000000 9018CDEC 160002C8 00000058 0000276C 00580F64 00002764 00000F14 00002763 00480F14 00002765 00000F14 00002766 00000F14 0000276D 00480F0A 00002767 00000F0A 0000276B 00000F0A 00002769 00000F0A 0000276A 00000F0A 000027CE FFFF0F05 E0000000 80008000 <!--[!include:My Music reset info]--> - - - - Pokemon Stadium 2 Reset [Full Metal Kirby] 4A000000 9018CDEC 16000320 00000028 0000276E 003C1064 00002770 00001014 0000276F 00001014 00002771 00001014 00002772 00121014 E0000000 80008000 <!--[!include:My Music reset info]--> - - - - Spear Pillar Reset [Full Metal Kirby] 4A000000 9018CDEC 16000348 00000028 00002773 00541164 00002775 00001114 00002774 0019110F 00002776 001E110F 00002777 00001105 E0000000 80008000 <!--[!include:My Music reset info]--> - - - - Port Town Aero Dive Reset [Full Metal Kirby] 4A000000 9018CDEC 16000370 00000060 00002778 00001264 0000277A 00001214 00002779 001E1214 0000277B FFFF120A 0000277C 0054120A 0000277D 001E120A 0000277E 005A120A 0000277F 0000120A 00002780 0000120A 00002781 0000120A 000027D9 006C1205 00002810 00001205 E0000000 80008000 <!--[!include:My Music reset info]--> - - - - Summit Reset [Full Metal Kirby] 4A000000 9018CDEC 160003D0 00000028 000027C9 FFFF1364 000027C8 00001314 000027CA 00001314 000027C7 00001314 0000280B 00001314 E0000000 80008000 <!--[!include:My Music reset info]--> - - - - Flat Zone 2 Reset [Full Metal Kirby] 4A000000 9018CDEC 160003F8 00000018 000027D4 00001464 000027C6 0000141E 0000280C 00001414 E0000000 80008000 <!--[!include:My Music reset info]--> - - - - Castle Siege Reset [Full Metal Kirby] 4A000000 9018CDEC 16000410 00000060 00002783 00001564 00002785 00001514 00002789 008A1514 00002787 00001514 00002788 0000150F 00002784 0000150F 0000278E 0000150F 0000278A 0072150A 0000278B 0000150A 0000278C FFFF150A 0000278D FFFF150A 0000280F 006C150A E0000000 80008000 <!--[!include:My Music reset info]--> - - - - Wario Ware, Inc. Reset [Full Metal Kirby] 4A000000 9018CDEC 16000470 00000040 000027A1 00001664 000027A2 0000161E 000027A8 0000160F 000027A7 00001605 000027A6 0000160F 000027A5 00001605 000027A4 0000160F 000027A3 00001605 E0000000 80008000 <!--[!include:My Music reset info]--> - - - - Distant Planet Reset [Full Metal Kirby] 4A000000 9018CDEC 160004B0 00000048 0000279E 00001764 00002799 FFFF1714 0000279F 00001714 0000279A FFFF1714 0000279C 00001714 000027A0 FFFF1705 0000279D 00001714 0000279B 00001705 000027D8 00001705 E0000000 80008000 <!--[!include:My Music reset info]--> - - - - Sky World Reset [Full Metal Kirby] 4A000000 9018CDEC 160004F8 00000020 000027BF 00001864 000027C1 008A181E 000027C0 0000180A 000027C2 0000180A E0000000 80008000 <!--[!include:My Music reset info]--> - - - - Mario Bros. Reset [Full Metal Kirby] 4A000000 9018CDEC 16000518 00000028 00002724 00001964 000027C4 00A8190A 000027C3 0000190A 000027CF FFFF190A 000027D0 0000190A E0000000 80008000 <!--[!include:My Music reset info]--> - - - - New Pork City Reset [Full Metal Kirby] 4A000000 9018CDEC 16000540 00000030 00002795 00001A64 00002797 00001A19 00002796 00001A0A 00002798 00001A0A 00002793 00001A0A 0000278F 00001A05 E0000000 80008000 <!--[!include:My Music reset info]--> - - - - Smashville Reset [Full Metal Kirby] 4A000000 9018CDEC 16000570 00000028 000027B3 00001B64 000027B4 00001B14 000027B5 FFFF1B14 000027B8 00001B14 000027B7 00001B14 E0000000 80008000 <!--[!include:My Music reset info]--> - - - - Shadow Moses Reset [Full Metal Kirby] 4A000000 9018CDEC 16000598 00000048 000027E7 00641C64 000027E3 00001C1E 000027E4 00001C1E 000027E9 FFFF1C0A 000027E5 00001C0A 000027E8 00001C0A 000027E6 00001C0A 000027EB 00001C0A 000027EC 00001C0A E0000000 80008000 <!--[!include:My Music reset info]--> - - - - Green Hill Reset [Full Metal Kirby] 4A000000 9018CDEC 160005E0 00000060 000027F2 00541D64 000027F5 00001D14 000027F3 00001D14 000027F4 00001D14 000027F7 00001D14 000027F8 00001D14 000027F9 00001D14 000027FA 00001D14 000027FB 00001D14 000027FC FFFF1D14 000027FD 00001D14 000027FE FFFF1D14 E0000000 80008000 <!--[!include:My Music reset info]--> - - - - Picto Chat Reset [Full Metal Kirby] 4A000000 9018CDEC 16000640 00000048 000027D2 00001E64 000027DA 00001E14 000027DB 00001E14 000027DF 00001E14 000027E0 00001E0F 000027E1 004E1E0F 000027DD 00001E0A 000027D6 00001E0A 00002812 00001E0A E0000000 80008000 <!--[!include:My Music reset info]--> - - - - Hanenbow Reset [Full Metal Kirby] 4A000000 9018CDEC 16000668 00000008 000027D3 00001F64 E0000000 80008000 Resets all music back to as it should be, bar in its initial position. Note: Don't change anything in the code relating to Hanenbow. - - - - Temple (Melee) Reset [Full Metal Kirby] 4A000000 9018CDEC 16000690 00000010 00002735 00002064 00002816 0000201E E0000000 80008000 <!--[!include:My Music reset info]--> - - - - Yoshi's Island (Melee) Reset [Full Metal Kirby] 4A000000 9018CDEC 160006A0 00000010 00002803 00582164 0000280D 0000211E E0000000 80008000 <!--[!include:My Music reset info]--> - - - - Jungle Japes (Melee) Reset [Full Metal Kirby] 4A000000 9018CDEC 160006B0 00000010 00002801 00002264 00002818 0000221E E0000000 80008000 <!--[!include:My Music reset info]--> - - - - Onett (Melee) Reset [Full Metal Kirby] 4A000000 9018CDEC 160006C0 00000010 0000280A 00002364 00002811 0066231E E0000000 80008000 <!--[!include:My Music reset info]--> - - - - Green Greens (Melee) Reset [Full Metal Kirby] 4A000000 9018CDEC 160006D0 00000010 00002805 00002464 00002804 0000241E E0000000 80008000 <!--[!include:My Music reset info]--> - - - - Pokemon Stadium (Melee) Reset [Full Metal Kirby] 4A000000 9018CDEC 160006E0 00000018 00002807 008C2564 0000280E FFFF251E 00002808 0000251E E0000000 80008000 <!--[!include:My Music reset info]--> - - - - Rainbow Cruise (Melee) Reset [Full Metal Kirby] 4A000000 9018CDEC 160006F8 00000010 00002800 00002664 000027FF 008A261E E0000000 80008000 <!--[!include:My Music reset info]--> - - - - Corneria (Melee) Reset [Full Metal Kirby] 4A000000 9018CDEC 16000708 00000010 00002806 00002764 0000281A 0000271E E0000000 80008000 <!--[!include:My Music reset info]--> - - - - Big Blue (Melee) Reset [Full Metal Kirby] 4A000000 9018CDEC 16000718 00000010 00002809 00002864 0000281B 0000281E E0000000 80008000 <!--[!include:My Music reset info]--> - - - - Brinstar (Melee) Reset [Full Metal Kirby] 4A000000 9018CDEC 16000728 00000010 00002819 00542964 00002802 0000291E E0000000 80008000 <!--[!include:My Music reset info]--> - - - - Menu Reset [Full Metal Kirby] 4A000000 9018CDEC 16000738 00000020 000026FA 00002A64 000026FB 00002A02 0000281C 00002A01 000026F9 00002A00 E0000000 80008000 <!--[!include:My Music reset info]--> - - Stage Builder - - Unlimited objects [original pizzaboy, ported by Link] 0551DB7C 00000000 Removes the limitations how many objects you may place! - - Allow Overlapping [original pizzaboy, ported by Link] 01515A78 00000001 Allows putting one object above each other - - Choosing left will change the music to your choice (Button Activated) 4A000000 81192290 30000000 1C030030 D2000000 00000002 38600ZZZ 1C030030 60000000 00000000 E0000000 80008000 <!--[!Stage Builder Music modifier info]--> - - Choosing left will change the music to your choice (Button Activated) 4A000000 81192580 30000000 1C030030 D2000000 00000002 38600ZZZ 1C030030 60000000 00000000 E0000000 80008000 <!--[!Stage Builder Music modifier info]--> - - Left / Right will pick the chosen song's previous / next song (Instant) 21192290 1C030030 0551DE1C 000000XX 0551DE20 000000YY <!--[!Stage Builder Music modifier info]--> Other codes Unrestricted pause camera [original Y.S., ported by Link] 040A9424 4E800020 0410B4E0 38800001 Screenshot, screenshots, screenshots! Unrestricted replay camera [Ported by Link] 0409FFFC 60000000 040A0004 60000000 040A0070 FC201890 040A007C FC600090 040A0080 FC000890 040A008C FC001890 Unlock all characters 42000000 90000000 04189860 FFFFFFFF 04189864 FFFFFFFF E0000000 80008000 Unlock all stages 42000000 90000000 04189878 FFFFFFFF E0000000 80008000 Unlock all trophies 42000000 90000000 0818A0A0 80638063 21100004 00000000 E0000000 80008000 Unlock all stickers 42000000 90000000 0818A5B8 80638063 215D0004 00000000 E0000000 80008000 Unlock all events 42000000 90000000 0818AD88 80638063 201F0004 00000000 E0000000 80008000 Selecting something on the Main Menu (The one with Group, Solo, etc.) takes you to XX [Full Metal Kirby] 4A000000 81360203 10000000 000000XX E0000000 80008000 XX: 00 - Group 01 - Solo 02 - Nintendo WFC 03 - Vault 04 - Options 05 - Data 06 - Options/Screen 07 - Options/Deflicker 08 - Options/Rumble 09 - Options/Controls 0A - Options/Sound 0B - Options/My Music 0C - Options/Erase Data 0D - Data/Movies 0E - (Options/Sound/) Sound Test 0F - Data/Records 10 - (Data/Records/) Notices 11 - (Data/Records/) Brawl Records 12 - (Data/Movies/) Subspace Emissary 13 - *Freezes* 14 - (Data/Records/) Group Records 15 - Group/Names 16 - Vault/Trophies & Stickers 17 - Group/Special Brawl 18 - (Solo/) Stadium 19 - Nintendo WFC/With Friends 1A - Nintendo WFC/With Anyone 1B - Nintendo WFC/Options (blank, stops you from navigating) 1C - *Crashes* 1D - Group/Rules 1E - *Crashes* 1F - *Crashes* Disable Time Limit On VC Games (Only Works With Rebooter) [brkirch] 2001ADCC 41820028 0401ADCC 48000028 20011319 4182000C 04011318 4800000C 20056D31 41800028 04056D30 48000028 2001CA01 41820028 0401CA00 48000028 2001CC85 41820028 0401CC84 48000028 2001C5D1 41820028 0401C5D0 48000028 2001CA1D 41820028 0401CA1C 48000028 E0000000 80008000 - - Trophy replacers - - Notes about trophy replacer codes These won't get saved with your savegame, so they should be safe to use. You can use the replaced trophies in the Trophy Hoard's diorama without any problem. Also note that the preview icons won't get changed. This also means that the pick-up image for each trophy stays like the standard one. - - Mario's Alternative Trophy 4A000000 912F1546 10000000 00000032 E0000000 80008000 This trophy will make you jump in the air out of joy! Will replace the Mario trophy. - - Zelda's Alternative Trophy 4A000000 912F1672 10000000 00000032 E0000000 80008000 That's not a storm, it's just a soft breeze for this trophy! Will replace the Zelda trophy. - - Sheik's Alternative Trophy 4A000000 912F1696 10000000 00000032 E0000000 80008000 With this trophy you'll jump right into action! Will replace the Sheik trophy. - - Zero Suit Samus' Alternative Trophy 4A000000 912F1736 10000000 00000032 E0000000 80008000 Don't sneak up on this trophy, she doesn't like it! Will replace the Zero Suit Samus trophy. - - Pokémon Trainer's Alternative Trophy 4A000000 912F17A0 10000000 00000032 E0000000 80008000 Trophy, I choose you! Will replace the Pokémon Trainer trophy. - - Luigi's Alternative Trophy 4A000000 912F1958 10000000 00000032 E0000000 80008000 Don't be afraid for this trophy, he's more scared of you! Will replace the Luigi trophy. - - Snake's Alternative Trophy 4A000000 912F1AE2 10000000 00000032 E0000000 80008000 I'm sure you'll feel special with this trophy! It's show time! Will replace the Snake trophy. - - Dread Kong Trophy 4A000000 912F2F00 14000000 44726561 10000004 00000064 E0000000 80008000 This trophy might be as funky, it's also quite the bad guy! Will replace the Funky Kong trophy. - - Donkey Kong Jr. Trophy 4A000000 912F2F20 12000000 0000446F 12000006 00006A72 12000008 00000000 E0000000 80008000 It's a blast from the past with this trophy! Will replace the Lanky Kong trophy. - - - - Button activated replacers - - - - Notes on the button activated replacers These codes only work with a GCN controller in the first controller port, and are activated by pressing the shoulder buttons at least halfway. To switch over to the alternate trophy, use the right shoulder button. To switch over to the original trophy, use the left shoulder button. Best to be used in diorama. Just press the button before placing it. These codes are not compatible with the regular trophy switch codes. - - Mario's Alternative Trophy 284F86B6 7FFF8000 4A000000 912F1546 10000000 00000031 E0000000 80008000 284F86B6 FF7F0080 4A000000 912F1546 10000000 00000032 E0000000 80008000 This trophy will make you jump in the air out of joy! Will replace the Mario trophy. - - Zelda's Alternative Trophy 284F86B6 7FFF8000 4A000000 912F1672 10000000 00000031 E0000000 80008000 284F86B6 FF7F0080 4A000000 912F1672 10000000 00000032 E0000000 80008000 That's not a storm, it's just a soft breeze for this trophy! Will replace the Zelda trophy. - - Sheik's Alternative Trophy 284F86B6 7FFF8000 4A000000 912F1696 10000000 00000031 E0000000 80008000 284F86B6 FF7F0080 4A000000 912F1696 10000000 00000032 E0000000 80008000 With this trophy you'll jump right into action! Will replace the Sheik trophy. - - Zero Suit Samus' Alternative Trophy 284F86B6 7FFF8000 4A000000 912F1736 10000000 00000031 E0000000 80008000 284F86B6 FF7F0080 4A000000 912F1736 10000000 00000032 E0000000 80008000 Don't sneak up on this trophy, she doesn't like it! Will replace the Zero Suit Samus trophy. - - Pokémon Trainer's Alternative Trophy 284F86B6 7FFF8000 4A000000 912F17A0 10000000 00000031 E0000000 80008000 284F86B6 FF7F0080 4A000000 912F17A0 10000000 00000032 E0000000 80008000 Trophy, I choose you! Will replace the Pokémon Trainer trophy. - - Luigi's Alternative Trophy 284F86B6 7FFF8000 4A000000 912F1958 10000000 00000031 E0000000 80008000 284F86B6 FF7F0080 4A000000 912F1958 10000000 00000032 E0000000 80008000 Don't be afraid for this trophy, he's more scared of you! Will replace the Luigi trophy. - - - - Snake's Alternative Trophy 284F86B6 7FFF8000 4A000000 912F1AE2 10000000 00000031 E0000000 80008000 284F86B6 FF7F0080 4A000000 912F1AE2 10000000 00000032 E0000000 80008000 I'm sure you'll feel special with this trophy! It's show time! Will replace the Snake trophy. - - - - Pokémon Trainer's Alternative Trophy 284F86B6 7FFF8000 4A000000 912F17A0 10000000 00000031 E0000000 80008000 284F86B6 FF7F0080 4A000000 912F17A0 10000000 00000032 E0000000 80008000 Trophy, I choose you! Will replace the Pokémon Trainer trophy. - - - - Dread Kong Trophy 284F86B6 7FFF8000 4A000000 912F2F00 14000000 46756E6B 10000004 00000079 E0000000 80008000 284F86B6 FF7F0080 4A000000 912F2F00 14000000 44726561 10000004 00000064 E0000000 80008000 This trophy might be as funky, it's also quite the bad guy! Will replace the Funky Kong trophy. - - - - Donkey Kong Jr. Trophy 284F86B6 7FFF8000 4A000000 912F2F20 12000000 00004C61 12000006 00004B6F 12000008 00006E67 E0000000 80008000 284F86B6 FF7F0080 4A000000 912F2F20 12000000 0000446F 12000006 00006A72 12000008 00000000 E0000000 80008000 It's a blast from the past with this trophy! Will replace the Lanky Kong trophy. Comment area (no codes anymore) Status modifier information XX and YY are both calculated.. the calculations starts with 00 for both. XX +04 Invisible +10 Metal (14 would be invisible and metal as: 00 (base)+04 (Inv)+10 (Metal)=14) YY +01 Reflect +02 Curry +04 Flower +08 Bunny hood +80 HP Status change information This enables or disables the status alteration on top of the used one instead of overriding the original status. So with this it is possible to still be Metal in special Brawl while having the "Is Clear" modifier on, or disable the bunny hood for just player 1. ~ Each value gets added to get the end value, for example, if you want "Is Clear", "Has Franklin Badge" and "Has Bunny Hood" enabled using the status enabler, the end value is 04000000 + 00010000 + 00080000 = 04090000. ~ Note: "Always checked" does not mean you will actually need to use them. These are automatically set by the game itself. What it does exactly is unclear. It is also not wise to disable any of these. Note 2: For the technical people, this code uses Gecko Register F, so it might conflict with other codes using the same register. However, you can use the enablers and disablers next to each other without a problem. XXXXXX: 000001 - Is mute 000800 - Always checked (multi) 001000 - Always checked (multi) 002000 - Always checked (multi) 004000 - Always checked (multi) 080000 - Always checked 100000 - Always checked 200000 - Always checked 400000 - Always checked YYYYYYYY: 00000010 - Unknown 00000800 - Is dark (shadow bug) 00010000 - Has Franklin Badge 00020000 - Has Superspice Curry 00040000 - Has Flower (Lip's Stick) 00080000 - Has Bunny Hood 00100000 - Unknown (Always checked) 00200000 - Character is named 00400000 - Unknown 00800000 - HP enabled 04000000 - Is Clear 10000000 - Is Metal 40000000 - Rumble on 80000000 - Fighting Alloy Color modifier information XX: Possible colors 00-05 Normal 6 colors 06-0B Wario's 6 colors 0C Emerald (subspace, only some char) 0D Fake / Shadow Bug (subspace, only some char) Character IDs XX: 00 Mario 01 Donkey Kong 02 Link 03 Samus 04 Zero Suit Samus 05 Yoshi 06 Kirby 07 Fox 08 Pikachu 09 Luigi 0A Captain Falcon 0B Ness 0C Bowser 0D Peach 0E Zelda 0F Sheik 10 Ice Climbers 11 Popo 12 Nana 13 Marth 14 Mr. Game & Watch 15 Falco 16 Ganondorf 17 Wario 18 Metaknight 19 Pit 1A Pikmin & Olimar 1B Lucas 1C Diddy Kong 1D Charizard 1E Charizard (Trainer Independant) 1F Ivysaur 20 Ivysaur (Trainer Independant) 21 Squirtle 22 Squirtle (Trainer Independant) 23 Dedede 24 Lucario 25 Ike 26 Robot 27 Jigglypuff 28 Toon Link 29 Wolf 2A Snake 2B Sonic 2C Giga Bowser 2D WarioMan 2E ZakoRed 2F ZakoBlue 30 ZakoYellow 31 ZakoGreen 32 Mario CM info This modifies the control state. It defines whether the opponent is active and whether it's player controlled or not. When using a number not listed, the character will not move, and it will hang at the results screen. XX: 00 - Player 01 - CPU 02 - CPU (hangs at results screen) 03 - Inactive Dark character info Attention: Only works with very few characters! MS info XXXXXXXX: 00000002 - Hide the damage gauge 00000004 - Unknown (not stock) 00000008 - Allow pausing 00000020 - HP-based Match 00000100 - Team Attack 00000200 - Timer counts up 00001000 - HRC 00008000 - Match is Timed 00010000 - Timer counts up 00020000 - Score Match? 00040000 - BTT/Adventure 00080000 - Single Player 00100000 - Unknown(Always checked) 00200000 - Stock Match? 00400000 - Coin Match 04000000 - Match is a Tournament/Single Event 08000000 - Match is a Single Event/Multi-Man 10000000 - Single Player Match (Classic/Event) 20000000 - Stadium Game YY: 01 - Match is BTT 08 - Fixed Camera 10 - Angled Camera 80 - Don't use score Size information XXXXXXXX = Floating point number.. Examples: 1.0 = 3F800000 (normal size) 2.0 = 40000000 (double size) 4.0 = 40800000 (quadro) 0.5 = 3F000000 (half) 0.25 = 3E800000 (quarter) There are also conversion apps for converting hexadecimal to floatng point! General FP info XXXXXXXX = Floating point number (examples) 1.0 = 3F800000 2.0 = 40000000 4.0 = 40800000 0.5 = 3F000000 0.25 = 3E800000 There are also conversion apps for converting hexadecimal to floatng point! Defense ratio info XXXXXXXX = Floating point number C0000000 --> Almost Invincible 1.0 = 3F800000 2.0 = 40000000 4.0 = 40800000 0.5 = 3F000000 0.25 = 3E800000 There are also conversion apps for converting hexadecimal to floatng point! Level speed info Changes the speed of the level, leaves the rest unaffected. XXXXXXXX = Floating point number 1.0 = 3F800000 2.0 = 40000000 4.0 = 40800000 0.5 = 3F000000 0.25 = 3E800000 There are also conversion apps for converting hexadecimal to floatng point! Overlay info XX: 00 = None 01 = Lighter 02 = Darker 03 = Darker 04 = Completely black 05 = Cyan 06 = None 07 = None 08 = None 09 = Dark 0A = Darker 0B = None 0C = None 0D = Darker 0E = None 0F = Emerald green 10 = Blue 11 = None 12 = Blue 13 = Blue 14 = Green 15 = Very slightly lighter 16 = Darker 17 = Emerald green 18 = None 19 = Light blue 1A = None 1B = None 1C = None 1D = None 1E = Light green 1F = None 20 = None 21 = None 22 = None 23 = None 24 = None 25 = None 26 = None 27 = Blue 28 = None 29 = None 2A = None 2B = None 2C = None 2D = None 2E = None 2F = Emerald green 30 = None 31 = Green 32 = None 33 = None 34 = None 35 = Dark purple 36 = None 37 = None 38 = None 39 = None 3A = Blue 3B = None 3C = None 3D = None 3E = None 3F = None 40 = Emerald green 41 = None 42 = Cyan 43 = None 44 = None 45 = None 46 = None 47 = None 48 = None 49 = Blue 4A = Emerald green 4B = Darker (purplish) 4C = Puce 4D = Pink 4E = Blue 4F = None 50 = None 51 = Emerald green 52 = None 53 = Emerald green 54 = Cyan (greenish) 55 = None 56 = None 57 = Cyan 58 = Cyan 59 = Blue 5A = Puce 5B = None 5C = Slightly darker 5D = None 5E = Dark cyan 5F = None 60 = Light blue 61 = Light purple 62 = None 63 = None 64 = Light blue 65 = Light purple 66 = Purple 67 = None 68 = Pink 69 = None 6A = Green 6B = Emerald green 6C = None 6D = None 6E = Light purple 6F = Purple 70 = None 71 = None 72 = None 73 = Blue 74 = None 75 = Blue 76 = Blue 77 = Darker 78 = None 79 = None 7A = None 7B = Blue 7C = None 7D = None 7E = None 7F = None 80 = Blue 81 = None 82 = Purple 83 = None 84 = None 85 = Purple 86 = None 87 = None 88 = Purple 89 = None 8A = None 8B = Darkish ... (Yet to be tested) FF = None Override assist trophy info Empty assist trophies can't be replaced.. Empty is a point of no return, don't use! Assist trophies with items can only be modified via restarting the match.. if you use regular assist trophies characters you can change them in realtime! ===== ITEMS ===== 00 Assist Trophy 01 Franklin Badge 02 Banana Peel 03 Barrel 04 Beam Sword 05 Bill (?) 06 Bob-Omb 07 Crate 08 Bumper 09 Capsule 0A Rolling Crate 0B CD 0C Sticky Bomb 0D Cracker Launcher 0E Cracker Launcher Shot 0F Coin 10 Superspicy Curry 11 Superspice Curry Shot 12 Deku Nut 13 Mr. Saturn 14 Dragoon Parts 15 Dragoon Set 16 Dragoon Sight 17 Trophy 18 Fire Flower 19 Fire Flower Shot 1A Freezie 1B Golden Hammer 1C Green Shell 1D Hammer 1E Hammer Head 1F Fan 20 Heart Container 21 Homerun Bat 22 Party Ball 23 Manaphy Heart 24 Maxim Tomato 25 Poison Mushroom 26 Super Mushroom 27 Metal Box 28 Hot Head 29 Pitfall 2A Pokeball 2B Explosive Box 2C Ray Gun 2D Ray Gun Shot 2E Lipstick 2F Lipstick Flower 30 Lipstick Shot (Dust/Powder) 31 Sandbag 32 Screw Attack 33 Sticker 34 Motion-Sensor Bomb 35 Timer 36 Smart Bomb 37 Smash Ball 38 Smoke Screen 39 Spring 3A Star Rod 3B Star Rod Shot 3C Soccer Ball 3D Superscope 3E Superscope shot 3F Star 40 Food 41 Team Healer 42 Lightning 43 Unira 44 Bunny Hood 45 Warpstar ===== NON-STANDARD ITEMS (must be loaded by respective character/stage) ===== 46 Adventure Trophy 47 Key 48 Smash Plate 49 Stock Item 4A Apple 4B Sidestepper 4C Shellcreeper 4D Pellet 4E vegetable 4F Sandbag (HRC) 50 Aroaros 51 Koopa 52 Koopa 53 Snake's Box 54 Diddy's Peanut 55 Link's Bomb 56 Peach's Turnup 57 R.O.B.'s Gyro 58 Seed 59 Snake's Grenade 5A Samus' Armor piece 5B Toon Link's Bomb 5C Wario's Bike 5D Wario's Bike A 5E Wario's Bike B 5F Wario's Bike C 60 Wario's Bike D 61 Wario's Bike E ===== POKEMON ===== 62 Torchic 63 Cerebi 64 Chickorita 65 Chickorita's Shot 66 Entei 67 Moltres 68 Munchlax 69 Deoxys 6A Groudon 6B Gulpin 6C Staryu 6D Staryu's Shot 6E Ho-oh 6F Ho-oh's Shot 70 Jirachi 71 Snorlax 72 Bellossom 73 Kyogre 74 Kyogre's Shot 75 Latias/Latios 76 Lugia 77 Lugia's Shot 78 Manaphy 79 Weavile 7A Electrode 7B Metagross 7C Mew 7D Meowth 7E Meowth's Shot 7F Piplup 80 Togepi 81 Goldeen 82 Gardevoir 83 Wobuffet 84 Suicune 85 Bonsly ===== ASSIST TROPHIES ===== 86 Andross 87 Andross Shot 88 Barbara 89 Gray Fox 8A Ray MKII (Custom Robo) 8B Ray MKII Bomb 8C Ray MKII Gun Shot 8D Samurai Goroh 8E Devil 8F Excitebike 90 Jeff Andonuts 91 Jeff Pencil Bullet 92 Jeff Pencil Rocket 93 Lakitu 94 Knuckle Joe 95 Knuckle Joe Shot 96 Hammer Bro. 97 Hammer Bro. Hammer 98 Helirin 99 Kat & Ana 9A Ana 9B Jill & Drill Dozer 9C Lyn 9D Little Mac 9E Metroid 9F Nintendog A0 NintendogFull A1 Mr. Resetti A2 Isaac A3 Isaac Shot A4 Saki Amamiya A5 Saki Shot 1 A6 Saki Shot 2 A7 Shadow the Hedgehog A8 Infantry A9 Infantry Shot AA Stafy AB Tank (+Infantry) AC Tank Shot AD Tingle AE Spiny AF Waluigi B0 Dr. Wright B1 Wright Buildings My Music mod info XXXX = Stage Offset + (Song # - 1) * 8 YYYY = Song to Replace with Offset list: +000: Battle field (5 songs) +028: Final Destination (5 songs) +050: Delfino Plaza (5 songs) +078: Luigi's Mansion (5 songs) +0A0: Mushroomy Kingdom 1 (3 songs) +0B8: Mushroomy Kingdom 2 (3 songs) +0D0: Mario Circuit (7 songs) +108: 75m (3 songs) +120: Jungle Falls (7 songs) +158: Pirate Ship (8 songs) +198: Bridge of Eldin (9 songs) +1E0: Norfair (6 songs) +210: Frigate Orpheon (6 songs) +250: Yoshi's Island (5 songs) +268: Halberd (12 songs) +2C8: Space Armada (11 songs) +320: Pokemon Stadium 2 (5 songs) +348: Spear Pillar (5 songs) +370: Port Town Aero Dive (12 songs) +3D0: Summit (5 songs) +3F8: Flat Zone 2 (3 songs) +410: Castle Siege (12 songs) +470: Wario Ware, Inc. (8 songs) +4B0: Distant Planet (9 songs) +4F8: Skyworld (4 songs) +518: Mario Bros. (5 songs) +540: New Pork City (6 songs) +570: Smashville (5 songs) +598: Shadow Moses Island (9 songs) +5E0: Green Hill Zone (12 songs) +640: Picto Chat (9 songs) +688: *Hanenbow (1 song) +690: Temple (Melee) (2 songs) +6A0: Yoshi's Island (Melee) (2 songs) +6B0: Jungle Japes (Melee) (2 songs) +6C0: Onett (Melee) (2 songs) +6D0: Green Greens (Melee) (2 songs) +6E0: Pokemon Stadium (Melee) (3 songs) +6F8: Rainbow Cruise (Melee) (2 songs) +708: Corneria (Melee) (2 songs) +718: Big Blue (Melee) (2 songs) +728: Brinstar (Melee) (2 songs) +738: Menu (4 songs) -------------------- *Hanenbow's music will freeze if you try to change it in the "My Music" menu. -------------------- Check the music list for all the songs. Music list 26F9 Super Smash Bros. Brawl Main Theme 26FA Menu 1 26FB Menu 2 26FC Battlefield 26FD Final Destination 26FF Online Practice Stage 2700 Results Display Screen 2701 Tournament Registration 2702 Tournament Grid 2703 Tournament Match End 2705 Classic: Results Screen 2706 ENDING 2707 All-Star Rest Area 2708 Home-Run Contest 2709 Cruel Brawl 270A Boss Battle 270B Trophy Gallery 270C Sticker Album / Album / Chronicle 270D Coin Launcher 270F Stage Builder 2711 Battlefield Ver. 2 2712 Target Smash!! 2713 Credits 2714 Ground Theme (Super Mario Bros.) 2715 Underground Theme (Super Mario Bros.) 2716 Underwater Theme (Super Mario Bros.) 2717 Underground Theme (Super Mario Land) 2718 Airship Theme (Super Mario Bros. 3) 2719 Castle / Boss Fortress (Super Mario World / SMB 3) 271A Title / Ending (Super Mario World) 271B Main Theme (New Super Mario Bros.) 271C Luigi's Mansion Theme 271D Gritzy Desert 271E MLRPG02 (Unused) 271F MORINOKINOKO (Unused) 2720 Delfino Plaza 2721 Ricco Harbor 2722 Main Theme (Super Mario 64) 2723 Ground Theme 2 (Super Mario Bros.) 2724 Mario Bros. 2725 Mario Circuit 2726 Luigi Circuit 2727 Waluigi Pinball 2728 Rainbow Road 2729 Jungle Level Ver.2 272A The Map Page / Bonus Level 272B Opening (Donkey Kong) 272C Donkey Kong 272D King K.Rool / Ship Deck 2 272E Bramble Blast 272F Battle for Storm Hill 2730 Jungle Level 2731 25m BGM 2732 DK Jungle 1 Theme (Barrel Blast) 2733 Title (The Legend of Zelda) 2734 Main Theme (The Legend of Zelda) 2735 Great Temple / Temple 2736 The Dark World 2737 Hidden Mountain & Forest 2738 KAZENOSAKANA (Unused) 2739 Tal Tal Heights 273A Hyrule Field Theme 273B Ocarina of Time Medley 273C Song of Storms 273D Molgera Battle 273E Village of the Blue Maiden 273F Gerudo Valley 2740 Termina Field 2741 Dragon Roost Island 2742 The Great Sea 2743 Main Theme (Twilight Princess) 2744 The Hidden Village 2745 Midna's Lament 2746 Main Theme (Metroid) 2747 Norfair 2748 Ending (Metroid) 2749 Vs. Ridley 274A Theme of Samus Aran, Space Warrior 274B Sector 1 274C Opening / Menu (Metroid Prime) 274D Vs. Parasite Queen 274E Vs. Meta Ridley 274F Multiplayer (Metroid Prime 2) 2750 Ending (Yoshi's Story) 2751 Obstacle Course 2752 Yoshi's Island 2753 COCKIE (Unused) 2754 Flower Field 2755 Wildlands 2756 ATHLETIC2 (Unused) 2757 The Legendary Air Ride Machine 2758 King Dedede's Theme 2759 Boss Theme Medley 275A Butter Building 275B Gourmet Race 275C Meta Knight's Revenge 275D Vs. Marx 275E 0 Battle 275F Forest / Nature Area 2760 Checker Knights 2761 Frozen Hillside 2762 Squeak Squad Theme 2763 Main Theme (Star Fox) 2764 Corneria 2765 Main Theme (Star Fox 64) 2766 Area 6 2767 Star Wolf 2768 COMMAND (Unused) 2769 Space Battleground 276A Break Through the Ice 276B Star Wolf (Star Fox: Assault) 276C Space Armada 276D Area 6 Ver. 2 276E Pokémon Main Theme 276F Pokémon Center 2770 Road to Viridian City (From Pallet Town / Pewter City) 2771 Pokémon Gym / Evolution 2772 Wild Pokémon Battle! (Ruby / Sapphire) 2773 Victory Road 2774 Wild Pokémon Battle! (Diamond / Pearl) 2775 Dialga / Palkia Battle at Spear Pillar! 2776 Team Galactic Battle! 2777 Route 209 2778 Mute City 2779 White Land 277A Fire Field 277B Car Select 277C Dream Chaser 277D Devil's Call in Your Heart 277E Climb Up! And Get The Last Chance! 277F Brain Cleaner 2780 Shotgun Kiss 2781 Planet Colors 2783 Fire Emblem Theme 2784 Shadow Dragon Medley 2785 With Mila's Divine Protection (Celica Map 1) 2787 Preparing to Advance 2788 Winning Road - Roy's Hope 2789 Attack 278A Against the Dark Knight 278B Crimean Army Sortie 278C Power-Hungry Fool 278D Victory Is Near 278E Ike's Theme 278F Snowman 2790 SENTOUONIISAN (Unused) 2791 EIGHTMELODIES (Unused) 2792 SMILEANDTEARS (Unused) 2793 Humoresque of a Little Dog 2794 BECAUSE (Unused) 2795 Porky's Theme 2796 Mother 3 Love Theme 2797 Unfounded Revenge / Smashing Song of Praise 2798 You Call This a Utopia?! 2799 World Map (Pikmin 2) 279A Forest of Hope 279B Environmental Noises 279C Ai no Uta 279D Tane no Uta 279E Main Theme (Pikmin) 279F Stage Clear / Title (Pikmin) 27A0 Ai no Uta (French Version) 27A1 WarioWare, Inc. 27A2 WarioWare, Inc. Medley 27A3 Mona Pizza's Song (Japanese Version) 27A4 Mona Pizza's Song (English Version) 27A5 Mike's Song (Japanese Version) 27A6 Mike's Song (English Version) 27A7 Ashley's Song (Japanese Version) 27A8 Ashley's Song (English Version) 27B3 Title (Animal Crossing) 27B4 Go K.K. Rider! 27B5 2:00 a.m. 27B6 RADIOTAISO (Unused) 27B7 The Roost 27B8 Town Hall and Tom Nook's Store 27B9 K.K. Crusin' 27BA K.K. Western 27BB K.K. Gumbo 27BC Rockin' K.K. 27BD DJ K.K. 27BE K.K. Condor 27BF Underworld 27C0 Title (Kid Icarus) 27C1 Skyworld 27C2 Kid Icarus Original Medley 27C3 Famicom Medley 27C4 Gyromite 27C5 SPORTSMEDLEY (Unused) 27C6 Chill (Dr. Mario) 27C7 Clu Clu Land 27C8 Balloon Trip 27C9 Ice Climber 27CA Shin Onigashima 27CB Title (3D Hot Rally) 27CC Tetris: Type A 27CD Tetris: Type B 27CE Tunnel Scene (X) 27CF Power-Up Music 27D0 Douchuumen (Nazo no Murasamejo) 27D1 WILDTRACKS (Unused) 27D2 PictoChat 27D3 ELECTRO 27D4 Flat Zone 2 27D5 Mario Tennis / Mario Golf 27D6 Lip's Theme (Panel de Pon) 27D7 Marionation Gear 27D8 Title (Big Brain Academy) 27D9 Golden Forest (1080Snowboarding) 27DA Mii Channel 27DB Wii Shop Channel 27DC Battle Scene / Final Boss (Golden Sun) 27DD Shaberu! DS Cooking Navi 27DE Excite Truck 27DF Brain Age: Train Your Brain in Minutes a Day 27E0 Opening Theme (Wii Sports) 27E1 Charge! (Wii Play) 27E2 MAINTHEME (Unused) 27E3 Encounter 27E4 Theme of Tara 27E5 Yell "Dead Cell" 27E6 Snake Eater (Instrumental) 27E7 MGS4 Theme of Love Smash Bros. Brawl Version 27E8 Cavern 27E9 Battle in the Base 27EA BEATMANIA (Unused) 27EB Theme of Solid Snake 27EC Calling to the Night 27ED Credits (Super Smash Bros.) 27EE Menu (Super Smash Bros. Melee) 27EF Opening (Super Smash Bros. Melee) 27F0 HOWTOPLAY (Unused) 27F1 DXTERMINAL (Unused) 27F2 Green Hill Zone 27F3 Scrap Brain Zone 27F4 Emerald Hill Zone 27F5 Angel Island Zone 27F6 UCANDO 27F7 Sonic Boom 27F8 Super Sonic Racing 27F9 Open Your Heart 27FA Live & Learn 27FB Sonic Heroes 27FC Right There, Ride On 27FD HIS WORLD (Instrumental) 27FE Seven Rings In Hand 27FF Princess Peach's Castle (Melee) 2800 Rainbow Cruise (Melee) 2801 Jungle Japes (Melee) 2802 Brinstar Depths (Melee) 2803 Yoshi's Island (Melee) 2804 Fountain of Dreams (Melee) 2805 Green Greens (Melee) 2806 Corneria (Melee) 2807 Pokémon Stadium (Melee) 2808 Poké Floats (Melee) 2809 Big Blue (Melee) 280A Mother (Melee) 280B Icicle Mountain (Melee) 280C Flat Zone (Melee) 280D Super Mario Bros. 3 (Melee) 280E Battle Theme (Melee) 280F Fire Emblem (Melee) 2810 Mach Rider (Melee) 2811 Mother 2 (Melee) 2812 Dr. Mario (Melee) 2813 Battlefield (Melee) 2815 Multi-Man Melee 1 (Melee) 2816 Temple (Melee) 2817 Final Destination (Melee) 2818 Kong Jungle (Melee) 2819 Brinstar (Melee) 281A Venom (Melee) 281B Mute City (Melee) 281C Menu (Melee) 281D Giga Bowser (Melee) 281F Adventure Map 2820 Step: The Plain 2821 Step: The Cave 2822 Step: Subspace 2823 Boss Battle Song 1 2825 Boss Battle Song 2 2826 Save Point 282C Step: Subspace Ver.2 282D Step: Subspace Ver.3 My Music reset info Resets all music back to as it should be, bar in its initial position. Event list This code can only be used during events. XX - Event YY - Players? One player: 16 - Landmaster Ignition (P1 always has Final Smash) 18 - Dark Link Duel (P2 is fully black) 2E - The Visitor to Flat Zone (All opponents are fully black) Moveset swap list Mario 32A4BD99 0032CD40 . Donkey Kong 2F2F3411 00331F00 . Link 319B20EC 002BAAA0 . Samus 35CE0787 002FD180 . Zero Suit Samus 36E93E4F 002C4580 . Yoshi 381CFB2F 00004327 . Kirby 30D84515 002BBB20 . Fox 2FC220F8 00360800 . Pikachu 33DAD303 0039E8E0 . Luigi 326C0FBD 002E3140 . Captain Falcon 2E65F69A 00382120 . Ness 3365C135 0035DE60 . Bowser 315A4699 003328E0 . Peach 33A9A5A2 003FA380 . Zelda 3869D623 003DFCE0 . Shiek 361C3E95 00301560 . Popo 352AD3E6 002B48A0 . Marth 32E036B6 0031A2E0 . Mr. Game & Watch 2FDFFEEE 002404A0 . Falco 2F73E967 00307920 . Ganondorf 30223794 0038B5A0 . Wario 3778F4CC 003F66A0 . Meta Knight 33215DDA 003223C0 . Pit 345CD6D9 0035B240 . Olimar 3419DBF9 002CC2E0 . Lucas 3225AE6F 0034CD00 . Diddy Kong 2EE1CF80 0036BCC0 . Pokémon Trainer 34CDAA18 000B1F00 . Charizard 349C3A19 002D98E0 . Ivysaur 341885E1 002BAF80 . Squirtle 34E783B0 0032FEE0 . Dedede 2EA5F9C1 0040C500 . Lucario 31E8B1BF 00339140 . Ike 3076E938 002D1EE0 . R.O.B. 35825A9B 00215F80 . Jigglypuff 3544FDDF 002C2460 . Toon Link 371C026E 00364DE0 . Wolf 37D1FDA1 003656A0 . Snake 36553680 003EA8E0 . Sonic 368C2233 003A63C0 . Giga Bowser 3038109F 001A02E0 . Red Alloy 383162C8 0001D6E7 . Blue Alloy 383B2F77 000DEE60 . Yellow Alloy 383602E5 000E0D60 . Green Alloy 382C77C0 000EC9E0 Infinite Item Info This code removes the limits of certain items. You can still only have eight items in total, though. XX: 00 Assist Trophy 01 Franklin Badge 02 Banana Peel 03 Barrel 04 Beam Sword 05 Bill (?) 06 Bob-Omb 07 Crate 08 Bumper 09 Capsule 0A Rolling Crate 0B CD 0C Sticky Bomb 0D Cracker Launcher 0E Cracker Launcher Shot 0F Coin 10 Superspicy Curry 11 Superspice Curry Shot 12 Deku Nut 13 Mr. Saturn 14 Dragoon Parts 15 Dragoon Set 16 Dragoon Sight 17 Trophy 18 Fire Flower 19 Fire Flower Shot 1A Freezie 1B Golden Hammer 1C Green Shell 1D Hammer 1E Hammer Head 1F Fan 20 Heart Container 21 Homerun Bat 22 Party Ball 23 Manaphy Heart 24 Maxim Tomato 25 Poison Mushroom 26 Super Mushroom 27 Metal Box 28 Hot Head 29 Pitfall 2A Pokeball 2B Explosive Box 2C Ray Gun 2D Ray Gun Shot 2E Lipstick 2F Lipstick Flower 30 Lipstick Shot (Dust/Powder) 31 Sandbag 32 Screw Attack 33 Sticker 34 Motion-Sensor Bomb 35 Timer 36 Smart Bomb 37 Smash Ball 38 Smoke Screen 39 Spring 3A Star Rod 3B Star Rod Shot 3C Soccer Ball 3D Superscope 3E Superscope shot 3F Star 40 Food 41 Team Healer 42 Lightning 43 Unira 44 Bunny Hood 45 Warpstar Stage Builder Music modifier info This will list both the button activated codes as well as the instant codes. ZZZ is for the button activated codes. The button-activated codes will change the music to the music of your choice when pressing that direction during music selection. The values cannot be altered after applying the codes when using WiiRd (unless you Poke the code itself). The instant codes will work any time. ZZZ XX YY 00 - Super Smash Bros. Brawl 000 00 - Super Smash Bros. Brawl Main Theme 001 01 - Menu 1 002 02 - Menu 2 003 03 - Battlefield 004 04 - Battlefield Ver. 2 005 05 - Final Destination 006 06 - Online Practice Stage 007 07 - Result Display Screen 008 08 - Tournament Registration 009 09 - Tournament Grid 00A 0A - Tournament Match End 00B 0B - Classic: Results Screen 00C 0C - All-Star Rest Area 00D 0D - Home-Run Contest 00E 0E - Boss Battle 00F 0F - Trophy Gallery 010 10 - Sticker Album / Album / Chronicle 011 11 - Coin Launcher 012 12 - Stage Builder 013 13 - Target Smash!! 14 - Adventure Map 15 - Step: The Plain 16 - Step: The Cave 17 - Step: Subspace 18 - Step: Subspace Ver. 2 19 - Step: Subspace Ver. 3 1A - Boss Battle Song 1 1B - Boss Battle Song 2 1C - Save Point 1D - Credits 108 1E - Cruel Brawl 01 - Super Smash Bros. 00 - Menu (Super Smash Bros. Melee) 01 - Credits (Super Smash Bros.) 02 - Opening (Super Smash Bros. Melee) 03 - Princess Peach's Castle (Melee) 04 - Rainbow Ride (Melee) 05 - Kong Jungle (Melee) 06 - Jungle Japes (Melee) 07 - Temple (Melee) 08 - Brinstar (Melee) 09 - Brinstar Depths (Melee) 0A - Yoshi's Island (Melee) 0B - Fountain of Dreams (Melee) 0C - Green Greens (Melee) 0D - Corneria (Melee) 0E - Venom (Melee) 0F - Pokémon Stadium (Melee) 10 - Poké Floats (Melee) 11 - Mute City (Melee) 12 - Big Blue (Melee) 13 - Mother (Melee) 14 - Icicle Mountain (Melee) 15 - Flat Zone (Melee) 16 - Super Mario Bros. 3 (Melee) 17 - Battle Theme (Melee) 18 - Fire Emblem (Melee) 19 - Mach Rider (Melee) 1A - Mother 2 (Melee) 1B - Dr. Mario (Melee) 1C - Battlefield (Melee) 1D - Multi-Man Melee 1 (Melee) 1E - Final Destination (Melee) 1F - Giga Bowser (Melee) 02 - Super Mario Bros. 00 - Delfino Plaza 01 - Title / Ending (Super Mario World) 02 - Main Theme (New Super Mario Bros.) 03 - Ricco Harbor 04 - Main Theme (Super Mario 64) 05 - Ground Theme (Super Mario Bros.) 06 - Ground Theme 2 (Super Mario Bros.) 07 - Gritzy Desert 08 - Underground Theme (Super Mario Bros.) 09 - Underwater Theme (Super Mario Bros.) 0A - Underground Theme (Super Mario Land) 0B - Luigi's Mansion Theme 0C - Castle / Boss Fortress (Super Mario World / SMB 3) 0D - Airship Theme (Super Mario Bros. 3) 03 - Mario Kart 00 - Mario Circuit 01 - Luigi Circuit 02 - Waluigi Pinball 03 - Rainbow Road 11 - Animal Crossing 0CB 00 - Title (Animal Crossing) 0CC 01 - Go K.K. Rider! 0CD 02 - 2:00 a.m. 0CE 03 - Town Hall and Tom Nook's Store 102 04 - K.K. Crusin' 103 05 - K.K. Western 104 06 - K.K. Gumbo 105 07 - Rockin' K.K. 106 08 - DJ K.K. 107 09 - K.K. Condor 14 - SONIC THE HEDGEHOG 101 0A - Seven Rings In Hand